Saakuru Game Developer Suite

At the heart of Saakuru Labs is the Saakuru EVM Blockchain Protocol, an OP Stack-based blockchain offering zero transaction fees. This ensures a seamless and frictionless experience for any application. With 1-second block confirmations and the capacity to process 3,000+ transactions per second, Saakuru provides an efficient and scalable foundation for game developers.

The Saakuru Developer Suite enables any game to integrate Web3 capabilities in just one day. This suite includes a robust set of tools and SDKs that make Web3 development accessible and cost-efficient for studios, even those without Web3 expertise:

  • Self-Service Portal: A centralized platform for managing API keys, deployed smart contracts, billing, SKR token staking, interaction statistics, transaction fees, and more.

  • Wallet SDK: An abstracted multi-chain custodial wallet service offering seamless, customizable wallet integration.

  • Tokens SDK: A smart contract interaction SDK with REST API support for tokenizing Web2 games and managing on-chain assets, supporting ERC721, ERC1155, ERC20, and custom contracts on EVM chains.

  • Characters SDK: A toolkit for creating Morfable NFTs, enabling on-chain character evolution and immediate metadata updates with in-game achievements.

  • Collect Service: A no-code solution for collecting events from any smart contract on EVM chains, storing data in a database, and enabling real-time integration through webhooks.

  • Orand Service: A decentralized randomness oracle service for games, enabling secure, verifiable random outcomes for features like loot boxes, random drops, or procedural content generation.

  • Oracle Service: A blockchain oracle service connecting games to external data, allowing seamless integration of off-chain information like game stats, weather conditions, or sports scores into on-chain applications.

These developer-friendly tools drastically reduce costs and development timelines, allowing studios to focus on creativity and gameplay rather than technical hurdles.

Last updated